Creating generative art in haXe and OpenFrameworks (May 2011)
June 1st, 2011 | Published in Uncategorized
The fifth month of doing a piece of generative art everyday using haXe and openframeworks. As a reminder, all the pieces can be viewed from my Flickr set. Also the haXe source code for generating those images can be found in the description in the corresponding Flickr page. Here below are the selected pieces made in this month:
Drawing only part of the lines generated by midpoint displacement algorithm can give out some interesting unknown creature contours, looking into each other’s eyes.

Another arrangement. It now looks like an island.

Used a algorithm that I read from somewhere, that start with a point with some color, for each iteration the color spread to the neighbors with a little variation. I really love its oil-painting texture.

Increased the spread’s random factor, allowing it to spread a little bit backward.

Keeped changing the spread implementation. This one keep increasing its hue from the center with a probability of reseting itself (to red).

Made the spread much more unstable and let there be more than one starting point. Resetting the lightness to 0 periodically gave out interesting organic layers.

Well, a beautiful rainbow color cup water mark on tablecloth…?

Played with fractal patterns. Full of circles in different sizes and positions in ratio.



Used only small circles. Pretty cyber-looking.















