Here comes the forth month of doing a piece of generative art everyday. Every time I ran out of ideas, forcing myself to code brought me some unexpected results.
It’s a starry night on a overcrowded planet. A simple but beautiful
piece. Nothing complex there, just some random circles/rectangles placed
together with a very thin layer of perlin noise as cloud. Be sure to
click on it to view it in full size.
Discovered an interesting wave pattern while trying to implement
midpoint displacement algorithm.
Below is a typical mountain created by midpoint displacement
algorithm. Notice the sky and the mountain shares the same
algorithm.
Let it displaces in color space instead of xy-plane.
Same as above but with slightly different painting method.
Changing the input lines to circular form created a perspective. It’s
like the grand canyon is undergoing sandstorm.
I’ve also tried making procedural cloud from old-school perlin
noise.
Applying perlin noise in some mixed strange color spaces(YUV, XYZ,
HSL) instead of regular RGB.