The generative arts are going to be shown in Playful Media, which is the showcase of BScCM, the Bachelor degree program I graduated last year. This is going to be my 4th year joining the exhibition(2010, 2009, 2008)! If you are in Hong Kong and have time, come to have a look!
It’s almost half a year, coding a piece of generative art everyday using haXe and openFrameworks. It was certainly fun and educational to me, as I had to keep reading, trying and mixing all those generating methods, brainstorming new algorithm, looking for best programming approach etc. Doing all those things everyday sharpen my skill a lot, and I’m really excited when people tweet about them, leave comment here or over Flickr. Thanks guys!
However, I decided to stop continuing the journey (at least for a while). Occurring to me often in the last few weeks, I either spent too much time on one piece, affecting my school works, or because I have to finish some urgent things, I tweaked only a little on the previous code, resulted in producing an unsatisfactory piece. I was sick and had a fever last week, which became a good time to close the project.
I now have more time to play with other interesting ideas, and finishing the works that queued up. hxOpenFrameworks will continue be developed, of course. Let’s expect some OpenCV, Kinect (OpenNI) and other goodness :)
Finally here are the selected pieces I made in June:
I ported Eugene Zatepyakin(in-spirit)’s AS3 FluidSolver to haXe and
started to play with it.
A cup of generative latte. Think I can build an app for making coffee