Articles with the Flash tag

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  1. Simulating atomic model of metal by Box2DFlash

    Tue 14 July 2009

    Impressed by the video here, I tried to simulate the atomic model of metal in Flash using Box2DFlash.

    What is done in the program is just put a lot of spheres in the area randomly, and then let the physics engine to solve all the collisions. When all the atoms …

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  2. PV3D + Async-threading = Async Render Engine

    Sun 07 June 2009

    Recently I need to write a 3D tool to help making a installation artwork. I know I should use Maya, Processing or anything like that, but in order to get the least risk, I used my most experienced language, AS3.

    Since I need to render A LOT of stuff (\~400 …

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  3. FLARtoolkit trick: use a colored marker

    Sat 23 May 2009

    Reasons why should we use colored marker instead of standard black and white only marker

    Using a black and white only marker is boring

    There are more and more AR applications in the world, but seems everybody use only the black square marker. May be the public is not yet …

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  4. Vector Sound Wave Morphing

    Wed 20 May 2009

    This my my final project for the course “Interactivity I”. For this final project, my aim is to explore the vector nature of sound wave while making a tool to let people create their own waveform which can then be saved for other use.

    The waveform in the program consists …

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  5. Bilateral Blur by Pixel Bender

    Tue 14 April 2009

    I’ve been working on implementing a bilateral blur for Flash. Currently the functionality is ok but the performance is quite poor (on my Intel MacBook, processing a 320x240 image takes ~2s). I’ve even tried to replace the Gaussian weighting functions with linear functions but it does not help …

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