The …
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The generative arts are going to be shown in Playful Media, which is the showcase of BScCM, the Bachelor degree program I graduated last year. This is going to be my 4th year joining the exhibition(2010, 2009, 2008)! If you are in Hong Kong and have time, come to …
I’ve recently updated jQueryExtern to align with jQuery 1.6.1.
To get it, use the usual haxelib upgrade (or haxelib install
jQueryExtern if you have not installed it previously).
I introduced some changes that would like to explain here:
jQueryFinally jQueryExtern has its own package, jQuery …
The fifth month of doing a piece of generative art everyday using haXeand openFrameworks. As a reminder, all the pieces can be viewed from my Flickr set. Also the haXe source code for generating those images can be found in the description in the corresponding Flickr page. Here below …
Here comes the forth month of doing a piece of generative art everyday. Every time I ran out of ideas, forcing myself to code brought me some unexpected results.
It’s a starry night on a overcrowded planet. A simple but beautiful piece. Nothing complex there, just some random circles …
6÷2(1+2)=?
It’s a question that comes around in Facebook recently (I’ve also read it somewhere in the past). There are two major answers: “1” and “9”.
For “1”, (Assuming “multiplication by juxtaposition” has higher precedence than regular division. Whether the assumption is true, is depending …
Yup, it’s there. You can now grab hxOpenFrameworks via
haxelib install hxOpenFrameworks. It is using a version of
openFrameworks that is slightly more recent than 0.062(current latest
release). All Windows/Mac/Linux is supported (only 32bit though).
For those haven’t tried haxe/cpp:
I continue the journey of creating a piece of generative art everyday. And I am still using hxOpenFrameworks. BTW, since I don’t have a Mac running at this moment, I can’t have a Mac build. And actually I’m still messing with the Linux build… So hxOpenFrameworks is …
It has been some time since the start of building hxOpenFrameworks, the haXe binding to OpenFrameworks. Actually it is already around 80% complete several weeks ago. I was facing some GC problem on the use of ofSoundStream, but finally I’ve solved it with the help of Hugh. As a …
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